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Upper Vale (Evasive Maneuvers)

The third map for Evasive Maneuvers, I wanted this one to change the flavor a little. Most of the environments for EM are by design, dark and moody spaces thick with fog - while for Upper Vale I wanted to project the sense that it is a large city who's boundaries in any dimension are unclear. The clearer air, brighter tone, and human sensibilities show the more populous side of the universe. Highly inspired by the looks and sounds of Mirror's Edge.
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The idea is the Hunters are sweeping through this utopian feeling city looking for Runners and Runner collaborators. And an ancient gateway to this city is a beautiful piece of art, one they never thought would be functional.