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Structica (Evasive Maneuvers)

The fourth map for Evasive Maneuvers. Designed to be highly industrial, featuring one of the strongest level dynamics to date - the moving pathways of shipping containers that can push and block players. This level was inspired by many of the moving cargo maps and puzzles featured in the original Half-Life and its expansions. A very open but challenging to navigate space, forcing pilots to focus on their last second moves to get an escape, or a catch.
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A Hunter shipping port just in atmosphere of planet Octrilis, with lots of vital supplies. While originally uneasy about the heist, the Runners needed those supplies, and if the Hunters already started the war, the Runners were going to do what they had to do to survive.