After watching some House of the Dragon I got inspired to learn how to rig a creature like that.
So I quickly modeled up a low poly dragon, roughly textured it, and rigged it using AutoRig Pro's limb system.
It took a few iterations but the result came out better than I expected! To be clear, this is not a production ready asset - it was made in a morning - but as a proof of workflow it was great.
Dragon making a statement
Dragon in flight